There is a drive to be perfect. But the belief that we are, or can be perfect, is wrong.
I think that there is an Uncanny Valley in interface design that some Websites and applications have landed themselves in through approaching interface design in the wrong way. The Uncanny Valley of interface design might not cause something disturbing, but the user experience can be compromised.
The “What’s next?” is what we chase after everyday. We scour the information feeds for growing trends or to see what everybody is talking about. Because if everybody is talking about it, we need to know what it is. Everyday there’s something new. Sometimes though, I sit back and wonder how I can keep up with all of it.
The beauty of digital design is also its downfall: The pixel has no value. Think about that for a moment. The raw material we as designers use to build our creative masterpieces with is worth a big fat ZERO.
Within the countless design articles you’re bound to see the name Jason Santa Maria. To be honest, I know very little about Jason. I know of him, his work, and a few articles, but I don’t know him. Most of you reading don’t know him either. In fact, Jason Santa Maria, probably doesn’t even know that version of himself. Because that version of him doesn’t exist.
Our creative thinking is quite dependent on technology and our connection to others. Take a moment to consider to what extent we are connected and how it affects our creativity. Do we need to look for that creative spark out here because we can’t find it inside ourselves?
I always thought it was just the way I judge myself, and how I doubt what I can do. That is, until I discovered the Dunning-Kruger Effect.
The digital medium is perhaps the most forgiving canvas we have ever been able to create on. So, with all the benefits of the digital medium, why does the final product seem to degrade so quickly? Frank Lloyd Wright might have the answer.
Limitations don’t hold you back, they can actually give you more freedom. Understanding The Paradox of Choice helps change the way we can design.
I used to think that doing good work would be enough. I used to think that if I continued to put everything into my designs, that would mean something. I used to think that design was about… well, design. I was wrong.
In recent months I have found Drawar and Dribbble to be design communities that have a lot to offer.
After reading through the article on The Web Design Ledger, “Whitespace: The Underutilized Design Element” I felt compelled to respond and clear up what I feel is spreading misconceptions about design in relation to white space.
It’s that time of year. I start feeling a bit of the shakes and sort of feeling ill. It all begins when I go back and look at my site. I have finally figured out how to deal with it.
I am art directing the Traverse City Film Festival for its fifth anniversary year. In this post I’ll go through some of my thought process and experiences, as well as a few of the films I am really excited about.
I spoke at 360|Flex earlier last week about User Experience/Experience Design in the economy today. My presentation was called “RIA Mojo.” The conference is very technical in nature, so it was really nice that they added a business track to include some sessions involving UX. I spoke about UX and thoughts behind a good interface for Rich Internet Applications (RIAs). This post is a summary of a few of the ideas I spoke about.